You don't need such class, you can simply template the class
Delaunay_mesh_vertex_base_2 using Triangulation_vertex_base_with_info_2
as vertex base (the second template argument of the class
Delaunay_mesh_vertex_base_2) , that is for example:
(Why is this discussion happening in the thread "Introduction to the
community"? This does not seem related at all. Please open new threads
to start new discussions.)
> Your solution does not seem to work for constrained Delaunay Mesh
It should. If you take this example:
https://doc.cgal.org/latest/Mesh_2/Mesh_2_2mesh_class_8cpp-example.html and replace `typedef CGAL::Triangulation_vertex_base_2<K> Vb;` by
`typedef CGAL::Triangulation_vertex_base_with_info_2<int, K> Vb;` as
Mael suggested (with the corresponding include), it works perfectly well.
It is hard to help you if you don't share at least some error messages.
> We should have hybrid point location strategies, and hybrid insert
> strategies, with a profiling tool, in order to calibrate some scalar
> parameters to enhance performances.
> we should remove completely everything related to Homogeneous kernels, there
> are useless.
> We should add much more support for interoperability between differents
> packages of CGAL, and also more uniformity between different packages. So
> much fragmentation !