Bistellar flip for dD triangulations

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Bistellar flip for dD triangulations

Marc Alexa
Dear all,

while 2D and 3D triangulations offer a bistellar flip, it seems there is no such method available for dD triangulations. Is this hidden somewhere, in the making, or would anybody out there have something that they are willing to share?

Thanks!
-Marc



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Re: Bistellar flip for dD triangulations

Olivier Devillers-2


> Le 25 mars 2019 à 10:01, Marc Alexa <[hidden email]> a écrit :
>
> Dear all,
>
> while 2D and 3D triangulations offer a bistellar flip, it seems there is no such method available for dD triangulations. Is this hidden somewhere, in the making, or would anybody out there have something that they are willing to share?


Nothing hidden, they are not implemented because flip is not used by the construction algorithm.
Nothing prevent to add it, if somebody did implement it.

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